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Skate Bear

2D Adventure Platformer |   January 2025-May 2025 |   Animator, Game Artist

Skate Bear is a 2D adventure platformer created by replacing the assets in Super Ubie Island 2 for my class 2D Animation for games.

Process

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Character Concept Sketches

SkateBear_RefinementSketches.jpg

Refinement Sketches

For this project, I wanted to create a game centered on a character for children, so I began sketching out ideas for a friendly character with a unique design. I chose the skateboard bear character because I could easily visualize his color scheme and the different environments he could exist in. I then created refinement sketches, which helped me finalize my character's proportions and explore his personality. This exploration also gave me a general idea of how I wanted to animate him.

Walk

Idle

Dash

Jump

Double Jump

Fall/ Glide

While animating in Procreate, I looked at many references of people skateboarding and performing tricks to get an idea of what poses could be done for my jump, dash, and double jump animations.

Villians (1).jpg
VillianIdleAni (1).gif
VillianDeathAni (1).gif
VillianWalkAni (1).gif

Idle

Walk

Death

Enemy Concept Sketches

I then began sketching out concepts for my enemy. Many of the designs I created felt like potential bosses, but I wanted to focus on a common low-rank enemy. I chose design 5 for its distinct design and simplicity.

Environment Thumbnail Sketches

Full Color Environment Mock-Up

When sketching thumbnails for my game environments, I wanted to place the main character and enemies in multiple places where both bears and skaters could be found, such as cities, forests, subway stations, and junkyards. I chose this environment because I ultimately visualized the game taking place in a city. Using this specific cityscape, compared to others, made it easy to create assets for a parallax background and an environment mock-up.

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unnamed (1).gif

Coin Idle

Coin collection

Item Exploration

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Piggy Bank Idle

Piggy Bank Breaking

Item Boxes Exploration

Designing a collectible item and an item box required me to reference my refinement sketches for the main character. I chose to designa spray paint coin for my collectable item because it can serve as a collectible in any environment, in addition to showcasing the character’s love for graffiti, and a piggy bank for the item box due to it being unique compared to a classic box shape.

Contact Me!

Email for business inquiries:

nia312005@gmail.com

©2035 by Tibby Haley.
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